Assassin's Creed Mirage - A Good Idea Executed Poorly

In this video Andrew gives his thoughts on the most recent game in the Assassin's Creed series, Assassin's Creed Mirage.

Assassin's Creed Mirage is an action-adventure game developed by Ubisoft Bordeaux and published by Ubisoft. It is the thirteenth major installment in the Assassin's Creed series and the successor to Assassin's Creed Valhalla. Set in 9th-century Baghdad during the Islamic Golden Age, the story follows Basim (a character first introduced in Valhalla), a street thief who joins the Hidden Ones to fight for peace and liberty, against the Order of the Ancients, who desire peace through control.
Originally envisioned as an expansion for Valhalla, the game was reworked into a standalone title to expand its scope. The design philosophy behind Mirage was to return to the series' roots by focusing on stealth, parkour, and assassinations over the role-playing elements featured heavily in recent installments. As a result, the game is much smaller in scale than its predecessors and combines elements introduced in them with those found in earlier installments of the franchise.

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